Spacemaker

An AI-powered design platform helping architects and urban planners evaluate and optimize building proposals through data-driven analysis. I contributed to product design across the platform, shaping scalable UX, interaction design, and visual systems that transformed complex spatial data into intuitive decision-making.

Type
Product design · Brand identity
Role
Product design, UX/UI, 3D data visualization, brand identity
Period
2018–2025

By 2050, we will be nearly 10 billion people on the planet. Cities will need to house billions more people on the planet.

Thats a city the size of Paris every week.

By using realtime data driven predictions, Spacemaker seeks to untangle complexities, create opportunities and manage uncertainties, we help architects and real estate developer take informed decisions.

Aerial view of Paris with the Eiffel Tower
Generative site & data

Generative site & data

A rich, interactive 3D model of the site and its surroundings, ready in minutes.

Context & massing

Context & massing

Explore and compare building volumes directly in context.

Simulations

Simulations

Daylight, wind, noise and views simulated instantly as proposals change.

Analysis

Analysis

Perform real-time analysis to evaluate and improve designs.

Combining thoughtful interaction design, clear information hierarchy, and expressive data visualization, we helped users make confident decisions without exposing the underlying complexity.

Spacemaker massing viewSpacemaker wind simulationSpacemaker site analysis

Advanced AI models and spatial analysis turned into tools that feel approachable and easy to use. Making complexity feel effortless.

Two people reviewing a model on screen
Spacemaker interface components
The site model shown in Spacemaker's analysis view
Spacemaker on a MacBook
All work

Something in mind?
Let’s make it meaningful.

Get in touch